after long time im not update my lovey dovey blog. pn zalina told me to update my bloggy bcz UPSI had organized competition. okie dokie,daa. (:
Sunday, July 11, 2010
Tuesday, March 2, 2010
Chapter 5 : Programming
Example of Generations Under High- Level
1. fourth generations : i) SQL
F ii) NOMAD
iii) FOCUS
iv) Intellect
2. Fifth generations : i) Prolog
ii) Mercury
Posted by nadD at 6:51 PM 0 comments
Tuesday, February 23, 2010
Exercise
1. state the difference between liner and non-linear in the activity.
Linear interactivity - the user interacts with the multimedia application without controlling the progress of the content.
Non-linear intercativity - non-linear interactivity allows the user to interact with the content according to what the user wants from the content. In other words, it is a two-way communication.
2.Virtual is the best example of multimedia technology which use non-linear interact activity. Explain the concept virtual reality.
example of multimedia technology which uses
non-linear interactivity.
Advanced virtual reality systems today allow users to respond and interact in many ways to its virtual surroundings. In learning Geography, virtual reality can recreate places and environment for you to interact with. Viewing exploration programs, like Discovery and Animal Planet will be even more interesting.
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